A downloadable asset pack for Windows, macOS, and Linux

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Summary

This package is ideal for those who do not want to bother with creating a system for loading and saving your game.

Description

The package includes:

  1.  game loading and saving system 
  2.  ready UI with demoscene, showing the system operation 
  3.  possibility of customization

Technical details

  • ✅ 4 C# scripts (SaveSystem.cs, SaveData.cs, SaveExample.cs, SaveUI.cs) ✅ UI prefab with Save/Load/Delete buttons ✅ Example scene for demonstration ✅ Full English documentation (README)
  • Script type: Editor-independent (Runtime only)
  • Save method: JSON-based saving using Unity's JsonUtility
  • Cross-platform support: ✔️ Windows, Mac, Linux, Android, WebGL
  • Customizable: ✔️ Easily extend SaveData.cs with your own fields
  • Modular: All logic separated by purpose (data, UI, system)
  • File location: Application.persistentDataPath/savefile.json
  • Dependencies: ❌ None
  • File format: Human-readable JSON
  • Security: Supports optional encryption (not included by default)
  • Editor tools: ❌ No editor scripts — 100% runtime
  • Unity versions tested: -6000.0.43f1
  • Package is working in render pipeline(s):  URP


Download

Download NowName your own price

Click download now to get access to the following files:

Save Load System(Asset) rar.rar 698 MB
Save Load System(Asset) zip.zip 794 MB

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