Save && Load System (Customization Ability)
A downloadable asset pack for Windows, macOS, and Linux
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Summary
This package is ideal for those who do not want to bother with creating a system for loading and saving your game.
Description
The package includes:
- game loading and saving system
- ready UI with demoscene, showing the system operation
- possibility of customization
Technical details
- ✅ 4 C# scripts (SaveSystem.cs, SaveData.cs, SaveExample.cs, SaveUI.cs) ✅ UI prefab with Save/Load/Delete buttons ✅ Example scene for demonstration ✅ Full English documentation (README)
- Script type: Editor-independent (Runtime only)
- Save method: JSON-based saving using Unity's JsonUtility
- Cross-platform support: ✔️ Windows, Mac, Linux, Android, WebGL
- Customizable: ✔️ Easily extend SaveData.cs with your own fields
- Modular: All logic separated by purpose (data, UI, system)
- File location: Application.persistentDataPath/savefile.json
- Dependencies: ❌ None
- File format: Human-readable JSON
- Security: Supports optional encryption (not included by default)
- Editor tools: ❌ No editor scripts — 100% runtime
- Unity versions tested: -6000.0.43f1
- Package is working in render pipeline(s): URP
Status | Released |
Category | Assets |
Author | Artemius2013 |
Tags | customizable, customization_ability, Graphical User Interface (GUI), save, save_and_load, saving, saving_script, script, system, User Interface (UI) |
Download
Download NowName your own price
Click download now to get access to the following files:
Save Load System(Asset) rar.rar 698 MB
Save Load System(Asset) zip.zip 794 MB
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